Small City: Salelê-cîjê Sêdè

Salelê-cîjê Sêdè

Salelê-cîjê Sêdè
Example Iron Elf architecture.
StateEngineer's Guild
ProvenceSëcëngêki Zone
RegionVěkhwě Běv Basin
Founded828
Community LeaderLord Raw̄sh Mërmpf̄ 'Elodie Lisso' Yawmē̋ch Sēr Daw̄shīb
Area15 km2 (6 mi2)
Average Yearly Temp29°C (84°F)
Average Elevation2506 m (8221 ft)
Average Yearly Precipitation150 cm/y (59 in/y)
Population3635
Population Density242 people per km2 (605 people per mi2)
Town AuraConjuration
Naming
Native nameSalelê-cîjê Sêdè
Pronunciation/saˈlelɘ/ /ˈcɪʤɘ/
Direct Translation[popular; famous] [chain; link]
Translation[Not Yet Translated]

Salelê-cîjê Sêdè (/saˈlelɘ/ /ˈcɪʤɘ/ [popular; famous] [chain; link]) is a temperate Small City located in the Sëcëngêki Zone of the Engineer's Guild.

The name Salelê-cîjê Sêdè is derived from the Goblin language, as Salelê-cîjê Sêdè was founded by Zlêv, who was culturaly Iron Elf.

Climate

Salelê-cîjê Sêdè has a yearly average temperature of 29°C (84°F), with its average temperature during the summer being a hot 33°C (91°F) and its average temperature during the winter being a pleasant 25°C (77°F). Salelê-cîjê Sêdè receives an average of 150 cm/y (59 in/y) of precipitation, most of which comes in the form of rain during the spring. Salelê-cîjê Sêdè covers an area of nearly 15 km2 (6 mi2), and an average elevation of 2506 m (8221 ft) above sea level.

Overview

Salelê-cîjê Sêdè was founded durring the early 9th century, by Zlêv. The establishment of the new community went well, with no major obsticles durring construction.

Salelê-cîjê Sêdè was built using the conventions of Iron Elf durring the early 9th century. Naturaly, all settlmentss have their own look to them, and Salelê-cîjê Sêdè is no diffrent. The city's buildings feature waddle and daub construction with good timber frames and a stone foundation protected by thatched or shingled rooves. Most buildings with second floors are built in such a way as to overhang into the streets on the upper floors for more space, as building size seems to be the primary indicator of wealth within the community. Most buildings are not decorated with any integral features, but instead use ivy, flowers, and other natural elements in planters of on trellices to breathe life into the structure they grow upon.

Salelê-cîjê Sêdè is buildings are arranged arround a single broad canals mainstreet with many smaller streets branching off of it which gives the city a over all rectangular shape, albit one warped and twisted by the nature of the curves of the main road. The city rests behind the absurdity that is a thick, timber braced, wall made of clay bricks. While visualy impressive and certainly an astetic, Salelê-cîjê Sêdè's wall provides no actual defence against siege equipment due to the choice of its cosntruction materials. Even nonexperts can tell the town is trying to impress rather than defend with its walls, towers, and gatehouses. Though admittedly, they do look nice... To primitive tribals who have never seen fortifications before. Astonishigly, the political statment focused walls are in pristine condishion, as if they had just been finished before you laied eyes upon them.

A look around Salelê-cîjê Sêdè gives you an uneasy feeling. Everything is just a little too worn down, a little too dirty, or both. No one makes eye contact. Kids play quietly, but happily. Occasionally a passerby glances at you out of the corner of their eye, staring jsut long enough for it to be uncomfortable. People seem to be allowed to do as they please with little harmoney to anything. It feels less like a city, and more like a spot people just happened to place their homes.

Civic Infrastructure

Salelê-cîjê Sêdè has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.

Salelê-cîjê Sêdè has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Salelê-cîjê Sêdè. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Salelê-cîjê Sêdè's parks.

Salelê-cîjê Sêdè has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Salelê-cîjê Sêdè.

Salelê-cîjê Sêdè has a government-funded child care program, overseen by the local Department of Nursemaids, which is responsible for providing childcare to working-class citizens according to local ordinances.

Salelê-cîjê Sêdè has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Salelê-cîjê Sêdè has a Guild of Nurses, which is tasked with caring for the elderly and infirm in accordance with local ordinances, religious values, and customs.

Salelê-cîjê Sêdè has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.

Salelê-cîjê Sêdè has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Salelê-cîjê Sêdè has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Salelê-cîjê Sêdè's public wards, blessings, and other arcane systems.

Salelê-cîjê Sêdè possesses a Galvanic Power Grid, which brings galvanic current to most if not all buildings in town, and permits a great many consumer goods to function within the Small City. Salelê-cîjê Sêdè's grid is powered by mana accumulators.

Salelê-cîjê Sêdè has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Salelê-cîjê Sêdè's natural decorations nor waterways.

Salelê-cîjê Sêdè has a Guild of Roadworkers, who are responsible for maintaining the roadways and public paths within town. They also have the duty of enforcing all civil laws relating to the roadways.

Salelê-cîjê Sêdè has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Salelê-cîjê Sêdè has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.

Cultural Notes

Salelê-cîjê Sêdè has a long tradition of martial expertise. This may be a crisply-organized history of skilled native levies, or it may be a natural belligerence in the people that leaves them familiar with bloodshed. While their neighbors and liege doubtless respect their talents, this very aptitude might make them more willing to turn to steel than prudence would advise.

Salelê-cîjê Sêdè's chapel was built using a different architectural style from the rest of the town. The style used is best known for its striking sculptural forms and often dazzling ornamental detail that characterizes the buildings general shape. The radiant colors, rich patterns, and symmetrical silhouettes employed by this style were backed up by rich decorative features including gardens, courtyards, extruded arches, domes, pointed domes, vaulted ceilings, elaborate painted and inlaid designs, and decorative sculptures.

Due to the actions of local Kami, autumn is long in Salelê-cîjê Sêdè.

The Trailgaunt near Salelê-cîjê Sêdè are known to be almost tame, such that they can be put to domestic use.

Salelê-cîjê Sêdè's citizens partake in a curious ritual relating to their local kami. It takes place in spring and involves reenactments to channel Enchantment energies of tier 1 via recitation of scripture.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 7
  • Farmers: 10
  • Farm Laborer: 15
  • Hunters: 12
  • Milk Maids: 9
  • Ranchers: 4
  • Ranch Hands: 9
  • Shepherds: 8
    • Farmland: 14721 m2
    • Cattle and Similar Creatures: 908
    • Poultry: 10905
    • Swine: 727
    • Sheep: 36
    • Goats: 7
    • Horses, Mounts, and Beasts of Burden: 363

Craftsmen

  • Arms and Toolmakers: 7
  • Blacksmiths: 8
  • Bookbinders: 4
  • Buckle-makers: 4
  • Cabinetmakers: 8
  • Candlemakers: 13
  • Carpenters: 13
  • Clothmakers: 9
  • Coach and Harness Makers: 3
  • Coopers: 9
  • Copper, Brass, Tin, Zinc, and Lead Workers: 5
  • Copyists: 3
  • Cutlers: 3
  • Fabricworkers: 7
  • Farrier: 25
  • Furriers: 2
  • Glassworkers: 12
  • Gunsmiths: 7
  • Harness-Makers: 3
  • Hatters: 7
  • Hosiery Workers: 2
  • Jewelers: 4
  • Leatherwrights: 9
  • Locksmiths: 3
  • Matchstick makers: 5
  • Musical Instrument Makers: 5
  • Painters, Structures and Fixtures: 4
  • Paper Workers: 5
  • Plasterers: 4
  • Pursemakers: 6
  • Roofers: 3
  • Ropemakers: 3
  • Rugmakers: 3
  • Saddlers: 6
  • Scabbardmakers: 7
  • Scalemakers: 3
  • Scientific, Surgical, and Optical Instrument Makers: 2
  • Sculptors, Structures and Fixtures: 3
  • Shoemakers: 3
  • Soap and Tallow Workers: 12
  • Tailors: 25
  • Tanners: 4
  • Upholsterers: 5
  • Watchmakers: 5
  • Weavers: 12
  • Whitesmiths: 2

Merchants

  • Adventuring Goods Retellers: 2
  • Arcana Sellers: 2
  • Beer-Sellers: 4
  • Booksellers: 5
  • Butchers: 8
  • Chandlers: 10
  • Chicken Butchers: 9
  • Entrepreneurs: 3
  • Fine Clothiers: 8
  • Fishmongers: 9
  • Florists: 2
  • Potion Sellers: 5
  • Resellers: 13
  • Spice Merchants: 4
  • Wine-sellers: 7
  • Wheelwright: 5
  • Woodsellers: 3

Service workers

  • Bakers: 20
  • Barbers: 18
  • Coachmen: 5
  • Cooks: 16
  • Doctors: 8
  • Gamekeepers: 6
  • Grooms: 3
  • Hairdressers: 11
  • Healers: 8
  • Housekeepers: 11
  • Housemaids: 19
  • House Stewards: 11
  • Inns: 3
  • Laundry maids: 6
  • Maidservants: 13
  • Nursery Maids: 6
  • Pastrycooks: 13
  • Restaurateur: 12
  • Tavern Keepers: 12

Specialized Laborer

  • Ashworkers: 5
  • Bleachers: 3
  • Chemical Workers: 2
  • Coal Heavers: 7
  • In-Town Couriers: 7
  • Long Haul Couriers: 8
  • Dockyard Workers: 7
  • Gas Workers: 1
  • Hay Merchants: 3
  • Leech Collectors: 9
  • Millers: 7
  • Miners: 8
  • Oilmen and Polishers: 5
  • Postmen: 7
  • Pure Finder: 4
  • Skinners: 11
  • Sugar Refiners: 2
  • Tosher: 5
  • Warehousemen: 12
  • Watercarriers: 7
  • Watermen, Bargemen, etc.: 10

Skilled Laborers

  • Accountants: 4
  • Alchemist: 5
  • Clerk: 7
  • Dentists: 3
  • Educators: 9
  • Engineers: 5
  • Gardeners: 3
  • Mages: 2
  • Plumbers: 3
  • Pharmacist: 4
  • Professors: 1
  • Scientists: 2
  • Wizards: 1

Civil Servants

  • Adventurers: 3
  • Bankers: 4
  • Civil Clerks: 8
  • Civic Iudex: 4
  • Consultants: 2
  • Exorcist: 8
  • Fixers: 4
  • Kami Clerk: 6
  • Landlords: 6
  • Lawyers: 4
  • Legend Keepers: 5
  • Militia Officers: 25
  • Monks, Monastic: 11
  • Monks, Civic: 12
  • Historian, Oral: 7
  • Historian, Textual: 4
  • Policemen, Sheriffs, etc.: 9
  • Priests: 15
  • Rangers: 5
  • Rat Catchers: 5
  • Scholars: 5
  • Spiritualist: 6
  • Slayers: 2
  • Storytellers: 15
  • Military Officers: 12

Cottage Industries

  • Brewers: 10
  • Comfort Services: 12
  • Enchanters: 4
  • Herbalists: 4
  • Jaminators: 12
  • Needleworkers: 12
  • Potters: 5
  • Preserve Makers: 10
  • Quilters: 5
  • Seamsters: 17
  • Spinners: 11
  • Tinker: 4
  • Weaver: 9

Artists

  • Actors: 3
  • Architects: 1
  • Bards: 5
  • Costumers: 2
  • Dancers: 4
  • Drafters: 2
  • Engravers: 2
  • Fine Furniture Carpenters: 1
  • Glaziers: 3
  • Inlayers: 3
  • Musicians: 11
  • Painters, Art: 1
  • Playwrights: 3
  • Sculptors, Art: 3
  • Wood Carvers: 12
  • Writers: 12

Produce Industries

  • Butter Churners: 12
  • Canners: 10
  • Cheesmakers: 11
  • Ice Merchants: 1
  • Millers: 7
  • Picklers: 6
  • Smokers: 4
  • Stockmakers: 3
  • Tobacconists: 5
  • Tallowmakers: 8

1280 of Salelê-cîjê Sêdè's population work within a Foundational Occupation.

2246 of Salelê-cîjê Sêdè's population do not work in a formal occupation, but do contribute to the local economy. 109 (3%) are noncontributers.

Points of Interest

Salelê-cîjê Sêdè is known for its well built pedestrian paths, which include foot bridges to cross the main street at several high-traffic areas.

POI

History

In time immemorial, reportedly some time during the late 2nd century, Salelê-cîjê Sêdè was attacked by members of a peasant revolt. The details of the conflict are hazy at best due to many conflicting accounts. What is known is Salelê-cîjê Sêdè lost 124 people, 324 livestock, and 92 buildings. The conflict ended after roughly 168, when members of Salelê-cîjê Sêdè's militia enacted an operation to eliminate a specific group of the enemy's forces. The operation was complicated by the enemy setting up an ambush. The conflict ended with the defense of the depot against a siege, which ended in victory for Salelê-cîjê Sêdè's forces. The war is remembered in legend by Salelê-cîjê Sêdè's bards, historians, and legend keepers.

History